About the course
Ideal for Scrum Masters, Product Owners, and Developers who want to go beyond theory and improve how they collaborate, deliver, and inspect and adapt. Scrum 101 is a structured, example-rich course built to help teams and individuals apply Scrum with confidence and clarity. This course focuses on:
Creating valuable, usable, and done Increments every Sprint
Understanding and applying the Definition of Done as a quality gate
Running effective Refinement sessions (not events!) that prepare work collaboratively
Defining your product boundaries based on value and ownership
Applying timeboxes to promote focus, decision-making, and reduce waste
Distinguishing clearly between products and projects, and between frameworks and methodologies
Practicing empirical thinking in complex environments
Identifying and avoiding Scrum anti-patterns through real-world scenarios
Practical understanding of Scrum, ready to build products—not just manage tasks
Topics in the Class
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1
Module 0: Introduction
- Welcome Free preview
- Class Overview: Preparation Free preview
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Complementary training material
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2
Module 1: The Scrum Framework
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Module Opening: Learning Outcomes
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3
Lesson 1: The Scrum Framework - Understanding
- Introduction to Scrum Framework Free preview
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The Scrum Framework in Action: Scrum Events
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The Scrum Framework in Action: Scrum Artifacts
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The Scrum Framework in Action: Scrum Team
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Final Thoughts
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4
Lesson 2: The Scrum Framework - Scrum Values
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Scrum Values
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Scrum Values Health Check: Quiz
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Scrum Values Health Check: Signs They’re Missing
- Scrum Values Playbook: Practices to Measure & Improve Free preview
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Final Thoughts
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5
Lesson 3: The Scrum Framework - Empiricism
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Empiricism
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Scrum Artifacts and the Three Pillars
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Scrum Events and the Three Pillars
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6
Lesson 4: The Scrum Framework - Complexity
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Stacey Matrix
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Uncertainty in Scrum
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Checkpoint: Complexity
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7
Lesson 5: The Scrum Framework - Why Agile?
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From Predictability to Adaptability
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Waterfall: The Submarine Approach
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Scrum: The Dolphin Approach
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Risk: Managing the Unknown Before It Becomes Disaster
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Comparing Waterfall and Scrum
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8
The Scrum Framework - Bonus Lessons
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Bonus Lesson: What is Agile?
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What is Agile - Downloads
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Bonus Lesson: Product vs Project
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Bonus Lesson: Product Definition
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9
Module 1 Closing: Checkpoint
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Module Closing: Checkpoint
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10
Module 2: Scrum Accountabilities
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Module Overview: Learning Outcomes
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11
Lesson 1: Scrum Accountabilities - Introduction
- Scrum Accountabilities Free preview
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The Scrum Team
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12
Lesson 2: Scrum Accountabilities - Scrum Master
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Scrum Master?
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Roles of a Scrum Master
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Qualities of a Great Scrum Master
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Scrum Master Anti-Patterns
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Common Myths and Misunderstandings About Scrum Masters
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Lesson Checkpoint
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13
Lesson 3: Scrum Accountabilities - Product Owner
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Product Owner?
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Roles of a Product Owner
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Qualities of a Great Product Owner:
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Product Owners Anti-Patterns
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Common Myths and Misunderstandings About Product Owners
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Lesson Checkpoint
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14
Lesson 4: Scrum Accountabilities - Developers
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Developers?
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Roles of a Developer
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Qualities of a Great Developer:
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Developers Anti-Patterns
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Common Myths and Misunderstandings About Developers
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Lesson Checkpoint
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15
Module 2 Closing: Checkpoint
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Module Closing: Checkpoint
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16
Module 3: Scrum Events
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Module Overview: Learning Outcomes
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17
Lesson 1: Scrum Events - Introduction
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Introduction to Scrum Events
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Time-Boxes in Scrum
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Downloads
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18
Lesson 2: Scrum Events - Sprint
- Scrum Events – Sprints Free preview
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Benefits of Sprints
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Cancelling Sprints
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Final Thoughts
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19
Lesson 3: Scrum Events - Sprint Length
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Sprint Length
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Downloads
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20
Lesson 4: Scrum Events - Sprint Planning
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Sprint Planning
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During the Sprint Planning
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Preparing for Sprint Planning
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Downloads
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21
Lesson 5: Scrum Events - Daily Scrum
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Daily Scrum
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Downloads
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22
Lesson 6: Scrum Events - Sprint Review
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Sprint Review
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Conducting Sprint Review
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Final Thoughts
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Downloads
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23
Lesson 7: Scrum Events - Sprint Retrospective
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Sprint Retrospective
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Conducting Sprint Retrospective
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Best Practices and Antipatterns
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Final Thoughts
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Downloads
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24
Scrum Events - Bonus Lessons
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Time boxing in Scrum
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25
Module 3 Closing: Checkpoint
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Module Closing: Checkpoint
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Module 4: Scrum Artifacts and Commitments
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Module Overview: Learning Outcomes
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27
Lesson 1: Scrum Artifacts - Introduction
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Scrum Artifacts
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Downloads
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28
Lesson 2: Scrum Artifacts - Product Backlog
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Product Backlog
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Product Backlog Items (PBIs)
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Final Thoughts
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29
Lesson 3: Scrum Commitment - Product Goal
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Product Goals
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Final Thoughts
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Downloads
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30
Lesson 4: Scrum Artifacts - Product Backlog Refinement
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Product Backlog Refinement
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Product Backlog Refinement Anti-Patterns
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Final Thoughts
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31
Lesson 5: Scrum Artifacts - Sprint Backlog
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Sprint Backlog
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Lesson 6: Scrum Commitments - Sprint Goal
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Sprint Goal
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Downloads
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33
Lesson 7: Scrum Artifacts - Done Increment
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Scrum Artifact: The Increment
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Examples of an increment
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Increment Antipatterns
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34
Lesson 8: Scrum Commitments: Definition of Done
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Definition of Done
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Examples of Definition of Done
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Technical Debt vs Undone Work
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Downloads
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35
Module 4 Closing: Checkpoint
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Module Closing: Checkpoint
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36
Course Completion
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Thank You for Completing the Course
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Final Assessment
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€149,90